Steal From Squishy Dumpling Glossary
This glossary defines terms used throughout Steal From Squishy Dumpling and this wiki. Bookmark it when reading guides, patch notes, or community discussions about the Another Game Now stealth tycoon.
Core Terms
Squishy / Squishy Dumpling — Collectible characters you steal and add to your roster for passive income.
Steal — The interact action performed on a sleeping Squishy to capture it.
Chase — Pursuit phase after a Squishy wakes; escape requires sufficient speed.
Roster — Your owned Squishies generating cash actively and offline.
Plot — Personal base area with upgrades like the Treadmill.
Offline Earnings — Passive cash generated while the game is closed.
Rarity Terms
OG — Original-tier Squishies added in Update 4.
God Tier — High-rarity class with demanding chase requirements.
Secret — Endgame tier with ~51% badge completion rate.
Mythic — Endgame tier with ~67% badge completion rate.
Rainbow — Top mutation tier and standalone Squishy class from Update 4.
Mutation Terms
Golden / Diamond / Ruby / Neon / Rainbow — Sequential mutation stages increasing income and visual effects.
Mutation Chain — Required order Golden through Rainbow on each base Squishy type.
Event Terms
Aura Event — Limited period with x2 money multiplier.
Radioactive Event — Spawns Radioactive Squishy variants.
Glitch Event — Introduced Update 2; Glitch Squishy exclusives.
x4 Money Event — Community like milestone at 5,000 game likes.
System Terms
Treadmill — Plot upgrade object scaling speed or cash rate.
Plot Likes — Social metric on your personal plot from Update 2.
Floor 1 / 2 / 3 — Map layers gating spawn difficulty and rarity.
Sleep Cycle — Awake/asleep state determining when steals are safe.
English
- Squishy
- A collectible dumpling character that generates passive cash in your roster.
- Steal
- The action of capturing a sleeping Squishy during its sleep window.
- Chase
- The pursuit phase after a Squishy wakes; escape requires sufficient speed.
- Roster
- Your owned Squishies that earn cash actively and offline.
- Offline Earnings
- Passive income generated while the game is closed.
- Mutation
- A visual and income variant along the Golden to Rainbow chain.
- Aura Event
- Limited-time event granting x2 money multiplier.
- Treadmill
- Plot upgrade object likely tied to speed or cash scaling.
Deutsch
- Squishy
- Ein sammelbares Dumpling-Charakter, das passives Geld in deinem Roster generiert.
- Stehlen (Steal)
- Das Einfangen eines schlafenden Squishy während des Schlafens.
- Verfolgung (Chase)
- Die Verfolgungsphase nach dem Aufwachen; Entkommen erfordert Geschwindigkeit.
- Roster
- Deine besessenen Squishies, die aktiv und offline Geld verdienen.
- Offline-Einnahmen
- Passives Einkommen, während das Spiel geschlossen ist.
- Mutation
- Visuelle und Einkommensvariante entlang der Golden-bis-Rainbow-Kette.
- Aura-Event
- Zeitlich begrenztes Event mit x2 Geld-Multiplikator.
- Treadmill
- Plot-Upgrade, wahrscheinlich an Geschwindigkeit oder Cash-Skalierung gebunden.
Français
- Squishy
- Personnage dumpling collectible générant des gains passifs dans votre collection.
- Vol (Steal)
- Action de capturer un Squishy endormi pendant sa fenêtre de sommeil.
- Poursuite (Chase)
- Phase de poursuite après le réveil; l'échappement nécessite de la vitesse.
- Collection (Roster)
- Vos Squishies possédés qui rapportent actif et hors ligne.
- Gains hors ligne
- Revenus passifs générés lorsque le jeu est fermé.
- Mutation
- Variante visuelle et de revenus le long de la chaîne Golden à Rainbow.
- Événement Aura
- Événement limité accordant un multiplicateur x2 d'argent.
- Treadmill
- Amélioration de parcelle liée probablement à la vitesse ou aux gains.
日本語
- Squishy(スキッシー)
- ロスターに加わり、パッシブ収益を生む収集可能なダンプリングキャラ。
- Steal(盗む)
- 睡眠中のSquishyを睡眠ウィンドウ中に捕獲するアクション。
- Chase(追跡)
- Squishyが目覚めた後の追跡フェーズ。脱出には速度が必要。
- Roster(ロスター)
- 所持Squishyの集合。オンライン・オフラインで稼ぐ。
- オフライン収益
- ゲームを閉じている間に生成されるパッシブ収入。
- Mutation(変異)
- GoldenからRainbowまでの視覚・収益バリアント。
- Aura Event
- x2マネーマルチプライヤーを付与する期間限定イベント。
- Treadmill
- 速度またはキャッシュスケーリングに関連するプロットアップグレード。
Português
- Squishy
- Personagem dumpling colecionável que gera dinheiro passivo no seu roster.
- Roubar (Steal)
- Ação de capturar um Squishy dormindo durante a janela de sono.
- Perseguição (Chase)
- Fase de perseguição após acordar; escapar requer velocidade.
- Roster
- Seus Squishies possuídos que ganham ativo e offline.
- Ganhos offline
- Renda passiva gerada com o jogo fechado.
- Mutação
- Variante visual e de renda ao longo da cadeia Golden a Rainbow.
- Evento Aura
- Evento limitado concedendo multiplicador x2 de dinheiro.
- Treadmill
- Upgrade de plot provavelmente ligado a velocidade ou escala de cash.
Español
- Squishy
- Personaje dumpling coleccionable que genera dinero pasivo en tu roster.
- Robar (Steal)
- Acción de capturar un Squishy dormido durante su ventana de sueño.
- Persecución (Chase)
- Fase de persecución tras despertar; escapar requiere velocidad.
- Roster
- Tus Squishies poseídos que ganan activo y offline.
- Ganancias offline
- Ingresos pasivos generados con el juego cerrado.
- Mutación
- Variante visual y de ingresos a lo largo de la cadena Golden a Rainbow.
- Evento Aura
- Evento limitado que otorga multiplicador x2 de dinero.
- Treadmill
- Mejora de parcela probablemente ligada a velocidad o escala de cash.
Frequently Asked Questions
Is Catch a Squishy Dumpling the same game?
Yes — alternate listing name for the same Another Game Now experience.
What is a Squishy in tycoon terms?
A passive income unit — like a miner in other tycoons.
Do mutations stack across types?
Each base Squishy type has its own mutation chain.
Where are terms used in guides?
All wiki pages link here for unfamiliar words.
Are other dumpling games covered?
No — this glossary is only for Steal/Catch a Squishy Dumpling.